﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace 困困
{
    class Attribute
    {
        public string HeroName { get; set; }
        public string HeroInfo { get; set; }
        public int ATK { get; set; }
        public int DEF { get; set; }
        public int Speed { get; set; }
        public string Skill1 { get; set; }
        public string Skill2 { get; set; }
        public string Skill3 { get; set; }
        public string NewName { get; set; }
    }
}
